Customisable In-Car Dashboard Display

This feature of DeltaDash allows custom screens to be created for display of data from the ECU (and any external sensors that may be present). Design and sharing of screen designs may be discussed with other DeltaDash users on the EcuTek forums.


EcuTek In Car Dash


EcuTek In Car Dash


EcuTek In Car Dash


EcuTek In Car Dash


3rd Party Dash Screens

Designed by: Quick Flash Tuning
EcuTek In Car Dash EcuTek In Car Dash

Introduction

This article describes how to create custom in car dashboard screens with DeltaDash. Customisable in car screens are intended to allow use of in car LCD screens such as DVD and SatNav screens. Screen layouts may be fully customised to allow display of virtually any engine (and external sensor) data including analogue, digital and fault code data simultaneously.

This feature is currently under development and so is subject to change, in order to refine the functionality. The creation of custom screens requires thought and effort. Experience will be built up as the user explores the features and options available. If you get into difficulty, visit the EcuTek forums where other users will be able to assist you – support of this feature is via the EcuTek forum only. Well designed screens (with permission from the author) may be incorporated into DeltaDash as some of the standard screens, so get designing !

DeltaDash Version

The earliest DeltaDash version supporting in car dashboard screens is 1.37. Download the latest version from the web site for the most up to date features support.

Designing Custom Screens

DeltaDash allows up to 10 custom dashboard screens to be created, numbered from 0 to 9. When the in car dash screen is selected from the tools menu of DeltaDash, the display will default to screen 0. The user may then switch between screens by using the number keys 0 to 9 or the cursor keys. Hitting 'Enter' reloads the current dashboard screen - this is useful when designing screens.

Each dashboard screen is stored in directory named '0' to '9' within a subdirectory named 'InCarDashScreens' within the DeltaDash directory. E.g. A typical directory for a custom screen would be: 'C:\DeltaDash\InCarDashScreens\0\'. All files relating to a single dash screen must be present in its numbered directory. At a minimum, a custom dashboard screen consists of a single configuration file named 'Form.cfg', though other files may be present, such as bitmaps and sounds.

When DeltaDash is run for the first time on a PC without any custom screens defined, it will generate 10 sample screens that may then more easily be edited by the user.

The Dashboard Configuration File – Form.cfg

This file contains all configuration information for a single custom dashboard screen. In order to create each custom dash screen, a form.cfg file must be edited. The format of the file is described below.

Objects, Classes, Properties and Data Types

The form configuration file defines a number of objects. Each object corresponds to one of the components on the dashboard screen. Each object has a class that defines what 'class' of dashboard component the object is, such as a 'RoundGauge' or an 'LedBarGauge'. Based on this class, the object has a number of properties that may be adjusted to alter the gauge's function and appearance, such as 'Colour', 'NeedleWidth' and 'Font'. Furthermore, each property has a type that defines the type of data that the property holds, such as 'Integer', 'Real Number' and 'String'.

Comments

Comments may be placed in the file by starting the line with a hash '#' character. This character must be the first on the line, with no spaces preceding it.

Objects

The example below shows the structure of an object within the form.cfg file. Each object always begins with the word 'object', followed by the object's name. The name only serves as description to remind the designer what the object is for e.g. CoolantTempGauge. Following the name of the object is a colon ':' followed by the class of the object such as TLedBarGauge. Note that the object class always begins with a capital 'T'. Following this are a number of lines, each setting the value of a single property. Finally, the object ends with the word 'end'.

  object <Name>: T<ObjectClass>
    <AnIntegerProperty>    = <Integer>
    <ARealNumberProperty>  = <Real Number>
    <AStringProperty>      = <String>
    <ABooleanProperty>     = <Boolean>
    <AnOptionListProperty> = <Option>
    …
  end

Classes

Below is the current list of object classes available to the dashboard designer when designing custom screens. Each of these is described in more detail later on.

  • TDashBackground
  • TLedBarGauge
  • TRoundGauge
  • TSwitchDashGauge
  • TThresholdGauge
  • TDashText
  • TAnalTextGauge
  • TDashDtcText

Properties

The list of properties that may be set for each object class are detailed later in this document. There are many properties that are common to all classes, such as properties relating to an object's position on the screen (top, left, width & height) and general appearance (color, font & transparent). There are also properties that are specific to certain object classes such as NeedleWidth for a RoundGauge object.

Types

    Integer

    An integer is a whole number i.e. a number without any digits after the decimal point.

    Example:

        Top = 25
    

    An integer can also be specified in hexadecimal notation by preceding the number with a '$' symbol.

    Example:

        Top = $19
    

    Real Number

    A real number is a number that may contain a fractional component i.e. digits after the decimal point.

    Example:

        Density = 0.8 
    

    String

    A string is a line of text. The string can contain any alphanumeric characters and punctuation but must begin and end with a single quote character.

    Example:

        Caption = 'Coolant Temp.'
    

    Boolean

    A Boolean property can only have one of two values – True or False.

    Example:

        Transparent = True
    

    Option List

    An option list property can take one of set list of values. (Programmers may know this as an enumerated type). When each property is explained further on in the document, the list of available options will be listed.

    Example:

        DataSource = ddsExternal
    

    Font

    A font property has a number of sub properties that define the exact format of text

    Example:

        Font.Charset = DEFAULT_CHARSET
        Font.Color = clOlive
        Font.Height = -16
        Font.Name = 'MS Sans Serif'
        Font.Style = [ fsBold, fsItalic,fsUnderline ]
    

    Colour

    A colour property is really the same as an integer. A colour is specified as $BBGGRR where RR, GG and BB are the hexadecimal red, green and blue components of the colour. E.g Bright red would be $0000FF, whilst a light grey would be $C0C0C0.

    Example:

        Color = $00FF00
    

General Properties

This is a list of general properties that are available on several components.

Property Type Description

Top

Integer

Y co-ordinate of top of component.

Left

Integer

X co-ordinate of left of component

Height

Integer

Height of component in pixels

Width

Integer

Width of component in pixels

Transparent

Boolean

Specifies whether the background can be seen through the component or not. It is slightly slower to draw transparent components than opaque ones, though some interesting effects can be produced with this feature.

Color

Integer

Background colour of the component when it has not been specified as transparent.

Font

Font

Specifies the format of any text displayed by the object.

UpdateInterval

Integer

Specifies how often the value of a gauge is updated. This may be used to prioritise the display of engine parameters. E.g. Retrieve RPM on every request (=1), whilst retrieving vehicle speed and coolant temperature on every other request (=2).

UpdateOffset

Integer

Specifies an offset for data retrieval. E.g. for the above UpdateInterval example, set the offset for RPM and vehicle speed to 0, and the offset for coolant temperature to 1. This would result in requests:

    1st RPM + Vehicle Speed
    2nd RPM + Coolant Temp
    3rd RPM + Vehicle Speed

MinVal

Real Number

Specifies the minimum value that the control is intended to display.

MaxVal

Real Number

Specifies the maximum value that the control is intended to display.

TextDivide

Real Number

Divides the gauge value before displaying the text. E.g. for an RPM gauge, specifying 1000 would cause the numbers 0 to 8 to be displayed instead of 0 to 8000. This may also be used to convert between units. E.g. Pressures are displayed in PSI by default. To display in bar, set this property to 14.5.

TextOffset

Real Number

Adds to the gauge value before displaying the text. A combination of the TextOffset and TextDivide values may be used to convert from Celcius to Fahrenheit for example.

DataSource

Option List

Specifies whether the data source for the component is the ECU or an external sensor. Options are:

  • DdsECU – ECU
  • DdsExternal – External sensor

DataChannelECUAnalogue

Option List

Specifies the analogue ECU parameter that the component will display. Not all parameters are available for all ECUs. View the live data capture screen of DeltaDash to see which parameters are relevant to your vehicle.

Options are:
    Parameter Description
    epAccOpAng Accelerator Opening Angle
    epAFAdjV Air/Fuel Adjustment Voltage
    epAfc Air/Fuel Correction #1
    epAfc2 Air/Fuel Correction #2
    epAFC3 Air/Fuel Correction #3
    epAFHCur1 A/F Sensor #1 Heater Current
    epAFHCur2 A/F Sensor #2 Heater Current
    epAFHDuty Air/Fuel Heater Duty
    epAFL3 Air/Fuel Learning #3
    epAFLeanCo Air/Fuel Lean Correction
    epAFLearn Air/Fuel Learning #1
    epAFLearn2 Air/Fuel Learning #2
    epAFS1 Air/Fuel Sensor #1
    epAFS1Cur Air/Fuel Sensor #1 Current
    epAFS1Res Air/Fuel Sensor #1 Resistance
    epAFS2 Air/Fuel Sensor #2
    epAFS2Cur Air/Fuel Sensor #2 Current
    epAFS2Res Air/Fuel Sensor #2 Resistance
    epAirTemp Intake Air Temperature
    epAltDuty Alternator Duty
    epApres Atmospheric Pressure
    epBatvolt Battery Voltage
    epBrkBoost Brake Booster Pressure
    epCOAdjust CO Adjustment
    epColdStIj Cold Start Injector
    epCooltemp Coolant Temperature
    epCPCDuty CPC Valve Duty Ratio
    epDiffPSV Differential Pressure Sensor Voltage
    epEGRSteps Number of Ex. Gas Recirc. Steps
    epEGT Exhaust Gas Temperature
    epEngload Engine Load
    epEngspd Engine Speed
    epFinjpw Fuel Injection #1 Pulse Width
    epFinjpw2 Fuel Injection #2 Pulse Width
    epFlPressHi Fuel Pressure (High)
    epFo2H1Cur Front O2 Heater #1
    epFo2H2Cur Front O2 Heater #2
    epFPDuty Fuel Pump Duty
    epFrnto21 Front O2 Sensor #1
    epFrnto22 Front O2 Sensor #2
    epFTPress Fuel Tank Pressure
    epFuelLvl Fuel Level
    epFuelTemp Fuel Temperature
    epGearPos Gear Position
    epIgntim Ignition Timing
    epISCVDuty Idle Speed Control Valve Duty Ratio
    epIscvstep Idle Speed Control Valve Step
    epKnockcor Knock Correction
    epLIgnTim Learned Ignition Timing
    epMaf Air Flow Sensor Voltage
    epMafGS Mass Air Flow
    epMainAcc Main Accelerator Sensor
    epMainThrot Main Throttle Sensor
    epMap Manifold Absolute Pressure
    epMemCruSpd Memorised Cruise Speed
    epMrp Manifold Relative Pressure
    epOCVCurL OCV Current Left
    epOCVCurR OCV Current Right
    epOCVDutyL OCV Duty Left
    epOCVDutyR OCV Duty Right
    epPresDiff Pressure Differential Sensor
    epPrictrl Primary Wastegate Duty Cycle
    epRearO21 Rear O2 Sensor
    epRo2HCur Rear O2 Heater Current
    epRo2HeatV Rear O2 Heater Voltage
    epRoughMon1 Roughness Monitor Cylinder #1
    epRoughMon2 Roughness Monitor Cylinder #2
    epRoughMon3 Roughness Monitor Cylinder #3
    epRoughMon4 Roughness Monitor Cylinder #4
    epSCVstep SCV Step
    epSecCtrl Secondary Wastegate Duty Cycle
    epSubAcc Sub Accelerator Sensor
    epSubThrot Sub Throttle Sensor
    epTGNPosL Tumble Valve Position Sensor Left
    epTGNPosR Tumble Valve Position Sensor Right
    epThrMoDu Throttle Motor Duty
    epThrMotV Throttle Motor Voltage
    epThrot Throttle Sensor Voltage
    epThrotAn Throttle Opening Angle
    epVehspd Vehicle Speed
    epVVTAAAL VVT Advance Angle Left
    epVVTAAAR VVT Advance Angle Right

DataChannelECUDigital

Option List

Specifies the digital ECU switch that the component will display. Not all switches are available for all ECUs. View the live data capture screen of DeltaDash to see which switches are relevant to your vehicle.

Options are:
    esAccel Accelerator Switch
    esACComp Air-Con Compressor Signal
    esAcLock Air-Con Lock Signal
    esAcMPSw Air-Con Mid Pressure Switch
    esACsw Air Conditioning Switch
    esAET AET Signal
    esAssAVlv Assist Air Solenoid Valve
    esATCLean AT coop. lean burn signal
    esATCLkUp AT coop. lock up signal
    esATCRich AT coop. rich spike signal
    esATFCut Fuel Cut Signal from AT
    esATRet Retard Signal from AT
    esATVehID AT Vehicle ID
    esBanTqDn Ban of Torque Down
    esBlowBy Blow-By Leak Connector
    esBlowSw Blower Switch
    esBrake Brake Switch
    esCam Cam Position Sensor
    esClutch Clutch Switch
    esCPCVlv CPC Solenoid Valve
    esCrank Crank Position Sensor
    esDefogSw Defogger Switch
    esEAM EAM Signal
    esEGNegP Ex. Gas Negative Pressure
    esEGPosP Ex. Gas Positive Pressure
    esElLoad Electrical Load Signal
    esETCMR ETC Motor Relay
    esFO22Rich Front O2 #2 Rich Signal
    esFo2Rich Front O2 Rich Signal
    esFPRel Fuel Pump Relay
    esHandle Handle Switch
    esICAWRel Intercooler Auto-Wash Relay
    esICAWSw Intercooler AutoWash Switch
    esIdle Idle Switch
    esIgnSw Ignition Switch
    esInAirSV Intake Air Solenoid
    esKnock1 Knock Signal 1
    esKnock2 Knock Signal 2
    esLtSw Interior Light Switch
    esMuffCon Muffler Control
    esNeutral Neutral Position Switch
    esPCVVlv PCV Solenoid Valve
    esPrSrcCh Pressure Sources Change
    esPSSw Power Steering Switch
    esPSVlv P/S Solenoid Valve
    esRadFan1 Radiator Fan Relay #1
    esRadFan2 Radiator Fan Relay #2
    esRadFan3 Radiator Fan Relay #3
    esReadMem Read Memory Connector
    esRelVlv1 Relief Valve Solenoid 1
    esRelVlv2 Relief Valve Solenoid 2
    esResAcc Resume/Accelerate Switch
    esRo2Rich Rear O2 Rich Signal
    esRqTqDn Request Torque Down VDC
    esSetCoast Set/Coast Switch
    esStartSw Starter Switch
    esStopLt Stop Light Switch
    esTCSRel TCS Relief Valve Solenoid
    esTestMode Test Mode Connector
    esTGVDrv TGV Drive
    esTGVout TGV Output
    esTnkCtrl Tank Sensor Control Valve
    esTrqCon1 Torque Control Signal #1
    esTrqCon2 Torque Control Signal #2
    esTrqPerm Torque Permission Signal
    esVentVlv Vent Solenoid Valve
    esVIASol Variable Intake Air Solenoid
    esWiper Wiper Switch

DataChannelExternal

Option List

Specifies the external sensor channel that the component will display. Options are:

  • LabJack Channels: lj0 to lj7.
  • AP22 G-Meter Channels: rtLat & rtLong.

PeakShow

Boolean

If true, displays a peak value for the gauge.

PeakPeriod

Integer

The period in milliseconds for which the peak display is held.

TroughShow

Boolean

If true, displays a trough value for the gauge.

TroughPeriod

Integer

The period in milliseconds for which the trough display is held.

Dash Gauge Form

This is the surface on which all dashboard components are placed. Note from the example below that all other components are 'nested' within the DashGaugeForm.

    Property Type Description

    ClientWidth

    Integer

    The width of the window that will contain the dashboard controls

    ClientHeight

    Integer

    The height of the window that will contain the dashboard controls

    Screen

    Integer

    The screen on which the dashboard will be displayed. This is useful for systems with multiple monitors, such as a laptop with an second dash mounted screen. 0 is the first screen, 1 the second etc etc.

    Color

    Colour

    The background colour of the dashboard window.

  object DashGaugeForm: TDashGaugeForm
    ClientHeight = 480
    ClientWidth = 640
    Color = $000000
    Screen = 0
    object DashBackground : TDashBackground
      ...
    end  
    object rgVehSpd: TRoundGauge
      ...
    end
  end

Dash Background

Allows a background image to be specified. If used, this should be the first component specified to ensure that it appears beneath all other components.

    Property Type Description

    Position

    Option List

    Specifies how the background should be placed on the screen. Options are:

    • DbTiled – Image is tiled over entire dash screen.
    • DbCentred – Image is centred on dash screen
    • DbStretched – Image is stetched to fit dash screen

    BitmapFile

    String

    Specifies the name of the bitmap file. This may be in raw bitmap (bmp) format or compressed portable network graphics (png) format. Png is a lossless compression format, so using that file format simply saves disk space.

Example Usage

  object DashBackground: TDashBackground
    Left = 0
    Top = 0
    Width = 640
    Height = 480
    Transparent = False
    Position = dbTiled
    BitmapFile = 'Background.bmp'
  end

LED Bar Gauge

Displays a bar graph component, mimicking a line of LEDs.

    Property Type Description

    SegCount

    Integer

    Specifies the number of segments (LEDs) in the component.

    Density

    Real Number

    Specifies the density of the bar segments. E.g. a density of 0.8 would specify 80% of the length of the component is used by segments, whilst 20% is used by the space in between each segment.

    Rounded

    Boolean

    Specifies whether the corners of each segment are rounded.

    SegmentColoursOn

    List of integers

    Specifies a list of comma separated colours used when the segments are illuminated.

    SegmentColoursOff

    List of integers

    Specifies a list of comma separated colours used when the segments are not illuminated.

    SegmentColourIdxs

    List of integers

    Specifies the zero based indices of the segments at which the above colours are used. Colours for unspecified segments will be interpolated from the colours for other, adjacent segments colour definitions in the colour lists.

    Invert

    Boolean

    When the width of the component is greater than the height, a horizontal bar graph is drawn. Conversely, when the height is greater then the width, a vertical bar graph is drawn. When 'Invert' is set to true, the bar graph is drawn from right to left (instead of left to right) or top to bottom (instead of bottom to top).

    SingleSegment

    Boolean

    When True, only a single segment is illuminated for the value, rather than a 'bar' of segments up to and including the current value. When SingleSegment is True, both Peak and Trough may be displayed. When false, only the peak value is visible, since the trough will be obscured by the vale bar.

Example Usage

  object LedBarGaugeForMAP: TLedBarGauge
    Left = 568
    Top = 8
    Width = 65
    Height = 402
    Transparent = False
    Caption = 'LedBarGauge1'
    Color = clBlack
    Invert = False
    UpdateInterval = 1
    UpdateOffset = 0
    DataSource = ddsECU
    DataChannelECUAnalogue = epMap
    DataChannelExternal = lj0
    MaxVal = 50
    SegCount = 40
    Density = 0.8
    Rounded = False
    PeakShow = True
    PeakPeriod = 5000
    SegmentColoursOn = '$FF2020,$20FF20,$20FF20,$2020FF,$2020FF'
    SegmentColoursOff = '$800000,$008000,$008000,$000080,$000080'
    SegmentColourIdxs = '0,20,28,34,39'
  end

Round Gauge


Displays a highly configurable round gauge, suitable for displaying parameters such as engine RPM, vehicle speed, water temperature etc.

Note that for the round gauge, the values for the MinVal and MaxVal properties may be reversed in order to cause the needle to move anti-clockwise for increasing values. The normal behaviour would be a clockwise movement of the needle for increasing values, though this feature may be useful for gauges which only use a portion of the available 360 degrees available, such as 20 to 160 degrees.

    Property Type Description

    AngleStart

    Integer

    The angle at which the gauge scale begins. The angle is specified in degrees, relative to the 12 o'clock position.

    AngleEnd

    Integer

    The angle at which the gauge scale ends.

    AxleRadius

    Integer

    The radius of the centre circle covering the axis of the needle.

    AxleColour

    Colour

    The colour of the centre circle

    NeedleWidth

    Integer

    The width of the needle or pointer.

    NeedleColour

    Colour

    The colour of the needle

    NeedleStart

    Integer

    The starting radius of the needle.

    NeedleEnd

    Integer

    The ending radius of the needle

    TickCount

    Integer

    The number of major ticks around the gauge. E.g. for an RPM gauge of 0-8000RPM, specify 9 or 17 ticks. Set to 0 for no ticks at all.

    TickWidth

    Integer

    The width of each tick line.

    TickColour

    Colour

    The colour of the tick lines.

    TickStart

    Integer

    The starting radius of the tick lines.

    TickEnd

    Integer

    The ending radius of the tick lines.

    SmallTicks

    Integer

    The number of minor ticks between adjacent major ticks.

    TickWidthSmall

    Integer

    The width of the small tick lines.

    TickColourSmall

    Integer

    The colour of the small tick lines.

    TickStartSmall

    Integer

    The starting radius of the small tick lines.

    TickEndSmall

    Integer

    The ending radius of the small tick lines.

    TickTextRadius

    Integer

    The radius of the tick text from the centre of the gauge.

    TextInterval

    Integer

    The number of ticks between each text tick label. E.g. for a 0-8000 RPM gauge with 17 ticks (500 RPM intervals), specifying an interval of 2 would cause text to be displayed only at 1000 RPM intervals.

    TextDPs

    Integer

    The number of decimal places shown of tick text.

    TickFont

    Font

    The font used to display the tick text.

    BandStart

    Integer

    The starting radius of the colour band.

    BandEnd

    Integer

    The ending radius of the colour band.

    BandColours

    List of Colours

    The list of colours used to draw the colour band.

    BandIndices

    List of Reals

    The list of values at which these colours are used. Colours for values in between those specified are interpolated from the colours specified above.

Example Usage

  object rgRPM: TRoundGauge
    Left = 64
    Top = 102
    Width = 297             
    Height = 297
    Transparent = True
    Caption = 'Engine RPM'
    Color = clBlack
    Font.Charset = DEFAULT_CHARSET
    Font.Color = clOlive
    Font.Height = -16
    Font.Name = 'MS Sans Serif'
    Font.Style = []
    Invert = False
    UpdateInterval = 1
    UpdateOffset = 0
    DataSource = ddsECU
    DataChannelECUAnalogue = epEngspd
    DataChannelExternal = lj0
    MaxVal = 8000
    AngleStart = -135
    AngleEnd = 135
    AxleRadius = 20
    AxleColour = clGray
    SmallTicks = 4
    TickCount = 17
    TickWidth = 2
    TickWidthSmall = 0
    TickColourSmall = clOlive
    TickColour = clYellow
    TickTextRadius = 87
    TickStart = 100
    TickEnd = 135
    TickStartSmall = 120
    TickEndSmall = 135
    NeedleStart = 22
    NeedleEnd = 76
    NeedleWidth = 4
    NeedleColour = clRed
    TextDivide = 1000
    TextInterval = 2
    TextDPs = 0
    TickTextFont.Charset = DEFAULT_CHARSET
    TickTextFont.Color = clOlive
    TickTextFont.Height = -19
    TickTextFont.Name = 'MS Sans Serif'
    TickTextFont.Style = []
    BandStart = 138
    BandEnd = 144
    BandColours = '$20FF20,$20FF20,$2020FF,$2020FF'
    BandIndices = '0,5500,6500,7200'
    PeakShow = True
    PeakPeriod = 5000
    TroughShow = True
    TroughPeriod = 2000
  end

SwitchDashGauge

This component is used to display the state of a digital parameter of the ECU, such as the rear defog switch. The indicator may be set to one of a number of shapes and will change colour depending on the state of the digital parameter. Furthermore, bitmaps and sounds may be specified to provide further indications.

    Property Type Description

    Shape

    Option List

    Specifies the shape of the indicator when displaying a simple coloured indicator. Options are:
    • dsCircle
    • dsEllipse
    • dsRectangle
    • dsRoundedRectangle
    • dsRoundedSquare
    • dsSquare

    ColourTrue

    Colour

    The colour of the indicator when displaying a True or 'On' condition.

    ColourFalse

    Colour

    The colour of the indicator when displaying a False or 'Off' condition.

    BitmapsUse

    Boolean

    Specfies whether Bitmaps are used instead of colours to represent to True and False states.

    BitmapTrue

    String

    The filename of the bitmap to use when displaying a True or 'On' condition.

    BitmapFalse

    String

    The filename of the bitmap to use when displaying a False or 'Off' condition.

    SoundUse

    Boolean

    Specifies whether sounds are played on state transitions.

    SoundTrue

    String

    The filename of the sound played when the state changes from False to True.

    SoundFalse

    String

    The filename of the sound played when the state changes from True to False.

    RedrawScreen

    Boolean

    When set to true, this causes the entire screen to be redrawn when the switch changes state. This is for use when the switch is placed behind other controls e.g. for backlight control based on the state of the headlights switch.

  object SwitchDashGauge1: TSwitchDashGauge
    Left = 456
    Top = 72
    Width = 97
    Height = 33
    Transparent = False
    Caption = 'SwitchDashGauge1'
    Invert = False
    UpdateInterval = 1
    UpdateOffset = 0
    Shape = dsRoundedRectangle
    ColourTrue = clRed
    ColourFalse = clGray
    BitmapsUse = False
    SoundUse = False
    DataSource = ddsECU
    DataChannelECUDigital = esDefogSw
  End

Threshold Gauge

The threshold gauge indicates when the value of an analogue parameter exceeds the specified threshold. It is based on the SwitchDashGauge and so inherits its properties for colours, bitmaps and sounds.

    Property Type Description

    Threshold

    Real Number

    This is the parameter threshold value at which the gauge's state changes from False to True and back again. This is point at which the colour or bitmap will change, or the sound will be played.

  object ThresholdGauge1: TThresholdGauge
    Left = 456
    Top = 8
    Width = 97
    Height = 33
    Transparent = False
    Invert = False
    UpdateInterval = 1
    UpdateOffset = 0
    Shape = dsRoundedRectangle
    ColourTrue = clRed
    ColourFalse = clGray
    BitmapsUse = False
    SoundUse = False
    Threshold = 30
    DataSource = ddsECU
    DataChannelECUAnalogue = epMap
    DataChannelExternal = lj0
  End

Dash Text

Displays a line of static text at any angle. Useful for labelling dashboard components.

    Property Type Description

    Caption

    String

    Text to be displayed

    Angle

    Integer

    Angle at which the text is displayed, zero being standard horizontal text alignment.

  object DashText2: TDashText
    Left = 573
    Top = 411
    Width = 56
    Height = 17
    Transparent = True
    Caption = 'Boost'
    Font.Charset = DEFAULT_CHARSET
    Font.Color = clWhite
    Font.Height = -13
    Font.Name = 'MS Sans Serif'
    Font.Style = []
  end

Analogue Text Gauge

This component displays an analogue ECU parameter as a text string. For example, it may be used to display the value of a parameter below a bar graph for the same parameter.

    Property Type Description

    Angle

    Integer

    The angle at which the text is displayed, zero being standard horizontal text alignment.

    DecimalPlaces

    Integer

    The number of digits after the decimal point.

    TextBefore

    String

    This text is displayed before the value. E.g. 'Boost pressure: '.

    TextAfter

    String

    This text is displayed after the value. E.g. ' Bar'.

  object AnalogueTextGauge: TAnalTextGauge
    Left = 568
    Top = 424
    Width = 65
    Height = 17
    Transparent = False
    Caption = 'AnalTextGauge2'
    Font.Charset = DEFAULT_CHARSET
    Font.Color = clWhite
    Font.Height = -11
    Font.Name = 'MS Sans Serif'
    Font.Style = []
    Invert = False
    UpdateInterval = 1
    UpdateOffset = 0
    DataSource = ddsECU
    DataChannelECUAnalogue = epMap
    DataChannelExternal = lj0
    DecimalPlaces = 0
  end

Dash DTC Text

Subaru DTC text

Displays any current and historic trouble codes present in a single line of text. If more than one trouble code is present, the component will cycle through all codes present. Note that due to the way in which this component is implemented (so as not to impact on the performance of other gauges) it may take a few seconds before a new trouble code is displayed.

    Property Type Description

    CycleDelay

    Integer

    Specifies in milliseconds the period for which each trouble code will be displayed before cycling to the next code present.

  object DashDtcText1: TDashDtcText
    Left = 8
    Top = 448
    Width = 625
    Height = 25
    Transparent = True
    Color = clBlack
    Font.Charset = DEFAULT_CHARSET
    Font.Color = clYellow
    Font.Height = -16
    Font.Name = 'MS Sans Serif'
    Font.Style = []
    UpdateInterval = 2
    UpdateOffset = 0
    CycleDelay = 3000
  End

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